
also spp has atleast 102 unused tables in the database, and in nf there is alot of configuration values that are not in use.Ĭheck the guild stuff from the source code if you want, it is included in the repack. Sppv2 has some issues on the core itself, for example stderr and stdout are reversed because the log script has few bugs, also some values are compared incorrectly (signed/unsigned), pdump crashes the core, some scripts like the invasions crash the core etc. Sppv2 does have update 3, but there is no sppv3 currently.

im doing my own little testing thingy here.i have not worked on sppv2, but i do have the source code of sppv2. SPPv3 ive test most dungeons and its all almost 99% Hellfire Rampart was my testing in all that.
#ELECTRONIC VERSION WOW LEGION DISCOUNT GENERATOR#
P.S i have tried your mmap generator thing and mobs still fall from everywhere. if only we could take some bits and pieces from each repack it be perfect. i found that the quests are working better with your repack. (im a noob at this, still learning)Īlso battle pet is not working. What im trying to do is i really like the SPPv3 repack but i really can't get the guild challenge rewards working. Miner trainer in SW and IF dosen't teach all spells.

but i've seen on other site you have been working with SPPv2, have you tried SPPv3? i tell that repack is nearly perfect.

How did you get the guild challenge rewards working? im not the best of the best on working at this, but ive been working with two different Cores as well.
